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1. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: DUST 514 has mercenaries that pick and choose their combat loadout, not army issued. In many cases though, they would be veterans and therefore retain some of their respective army's philosophies and doctrines Aside from c...
- by Hobo on Fire - at 2014.08.29 08:00:00
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2. changes to the supply depots - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: Kallas Hallytyr wrote: Apothecary Za'ki wrote: they dont have to do that, they are just too lazy to bug out back to base to get resupplied Really? Because there are some maps where the redline spawns have in...
- by Hobo on Fire - at 2014.08.27 09:15:00
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3. changes to the supply depots - in Feedback/Requests [original thread]
Brush Master wrote: CCP Rattati wrote: We have increased supply radius on our backlog lets get this moved up. I said it before they deployed the limited ammo on vehicles, they needed a better way to restock them then current depots. With ...
- by Hobo on Fire - at 2014.08.26 17:17:00
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4. Respecs - in Feedback/Requests [original thread]
EMPEROR KillEm wrote: Maken Tosch wrote: Wow, here we go again. After two freaking years of dealing with "respec" threads like this, one would wonder if anyone bothers to do their research on the forums and use the search function to see wha...
- by Hobo on Fire - at 2014.08.03 22:20:00
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5. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, so latest update Missile damage is staying the same for now, but I will add that light weapon damage mods are getting a buff to 3/5/7% in Charlie. So are the missile damage changes not applying to any, or are you...
- by Hobo on Fire - at 2014.07.30 22:26:00
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6. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
I would like to see whatever numbers CCP has that made them think proto swarms needed a nerf. It's only about a 5% reduction to total damage (before factoring in damage mods, proficiency, or shield/armor efficiency) which honestly wouldn't be game...
- by Hobo on Fire - at 2014.07.30 18:55:00
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7. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: If you want to see dropships run away more, making all tiers fire the same number of missiles is a great way to do it. It also adds a very large imbalance into the engagement. The swarm player can see my vehicle type j...
- by Hobo on Fire - at 2014.07.27 22:05:00
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8. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Buffing standard and advanced Swarms = Good. They were way under-powered. Nerfing proto swarms because of Minmandos = Why? If a weapon available to every class in the game becomes overpowered due to the bonus on one suit, the problem is with the ...
- by Hobo on Fire - at 2014.07.25 12:01:00
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9. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Sole Fenychs wrote: Hobo on Fire wrote: Aran Abbas wrote: Hi Rattati, If I fit 4 militia drop uplinks, I can only have one uplink active at a time, right? Should I not be able to have 4 active uplinks at the same time since I'm expending...
- by Hobo on Fire - at 2014.07.11 23:04:00
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10. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aran Abbas wrote: Hi Rattati, If I fit 4 militia drop uplinks, I can only have one uplink active at a time, right? Should I not be able to have 4 active uplinks at the same time since I'm expending 4 slots? Maybe something to consider as part ...
- by Hobo on Fire - at 2014.07.11 17:50:00
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11. New balancing method - in Feedback/Requests [original thread]
There are certain module types where this makes more sense than others, but I agree. The various tiers of armor plates are the best example of this... each level is essentially just a heavier slab of material bolted onto your suit, with the weight...
- by Hobo on Fire - at 2014.06.18 13:43:00
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12. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, so I'm going to put some of my early thoughts here. None of this is final and is highly dependent on your feedback * Reduce ADS price to 250,000 ISK * Swarms to 150m, Assault Swarms to 200m * Buff base dropship heal...
- by Hobo on Fire - at 2014.06.10 16:21:00
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13. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: The lock range is fine. As I showed in my links 175m is a long way away, it's a third of the map. As i showed a swarm can easily see, lock and hit me at that range while I can't tell you from a rock unless you start sh...
- by Hobo on Fire - at 2014.06.09 17:35:00
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14. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: For those talking about lock on range increases. What is your opinion on this segment of the video - Watch from this point until 2:40. Just a 2 minute segment. As far as this Judge, I have been in favor of some ...
- by Hobo on Fire - at 2014.06.09 10:23:00
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15. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Baal Omniscient wrote: Most dropship's ability to tank damage isn't an issue for me personally since I've had proficiency 5 swarms since Uprising 1.0, but anyone with even slightly less damage output than I do must be going crazy over it. Exce...
- by Hobo on Fire - at 2014.06.09 10:02:00
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16. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
+1 My idea of what assaults should be is the class that is never the best choice for any one job, but the 2nd best choice for every job. Jack of all trades, master of none. Increasing modules means they can fit a stronger tank + damage mods (...
- by Hobo on Fire - at 2014.05.25 18:57:00
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17. [Suggestion] Character/Item transfer from Dust to Legion - in Feedback/Requests [original thread]
Jax Saurian wrote: 1. This is an acceptable method though probably not the best 2. umm... not to say you're wrong but where'd you get this information? It was in the keynotes today. Basically, tiercide is a thing going into Legion.
- by Hobo on Fire - at 2014.05.02 18:35:00
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18. [Suggestion] Character/Item transfer from Dust to Legion - in Feedback/Requests [original thread]
Sony likely won't allow direct character transfer, but that doesn't mean a workaround is out of the question. Here's crazy uncle Hobo's opinion on how "character" transfer should go, hopefully in a way that works for us and CCP: Creating a char...
- by Hobo on Fire - at 2014.05.02 17:37:00
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19. Salvage - in Feedback/Requests [original thread]
Asha Starwind wrote: An option to receive the isk value of the items would be nice. A player market would be better. Not holding my breath though.
- by Hobo on Fire - at 2014.03.23 22:32:00
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20. weapon optimisation - in Feedback/Requests [original thread]
xAckie wrote: ...The benefit to dropping the pg by 1 just isnt worth the investment/ doesnt give you a big enough gap. Perhaps by 2PG may give you greater leeway to make some fittings. But at proto level which is what I am interested in fittin...
- by Hobo on Fire - at 2014.03.18 17:25:00
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